﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Jewelnoid
{
    class UnbreakableBlock : Block
    {
        public UnbreakableBlock(Texture2D texture, Vector2 position)
            : base(texture, position, Color.Gray)
        {
        }
    }
}
